CONTENT WITH HOURS
- Meetings (2 hours)
- Builds of game (2 hours)
- Screenie displaying different gifs on its screen (1 hour)
- Verified all doors are working (1.5 hours)
- Fixed script references not set up correctly (1 hour)
- Missing prompts on some double doors (.5 hours)
- Displaying story gifs on monitors (2 hours)
- Story moved from shrine to memento rooms (1.5 hours)
- Get Scanner model hooked up in game (2 hours)
- Bug Fixes: (1 hour)
- Added missing critical prefabs to scenes (1 hour)
- Code Review (2 hours)
POSITIVE OUTCOMES
- We're getting a level of polish to the game
- Scanner is finally in!
NEGATIVE OUTCOMES
- Art has become the bottleneck, slowing down implementing models as they aren't in Perforce, or aren't textured
NEXT TASKS
- Continue swapping placeholder for modeled assets
- Find more areas that can be polished up
TOTAL HOURS LOGGED THIS WEEK: 15
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