WEEKLY NARRATIVE
This week we kicked things into high gear, after class this week we met up on Thursday to discuss the state of the game and what was required of each of us. To me fell the responsibility of getting the story elements finished by Saturday so that everyone could get them ported into the game. Specifically the memento slideshows for the Dash and the X-ray images. This would have gone better than they did if the power did not go out again on Wednesday and Friday. I say Wednesday because this event changed a great deal of things for me, namely my timetable for Animation when I lost all the things I had worked on on Wednesday. The real problem for me was when the power for University city went out on Friday, so I was damned when it came to working on this project for a whole day. After I realized that my physical iterations of the slideshow were effectively worthless and unreadable, I transitioned to digital versions that would be easier to read and control. To this effect I was glad to know that I had gotten a new tablet pen in the mail to use with my wacom tablet. I tested out whether or not anyone could read my slideshows on a slew of people who hadn't seen them before. I'm glad to say that everyone I've shown them too have enjoyed them greatly. Saturday I was able to port them digitally, or should I say finalize them. Regardless they are now done for the levels we required.CONTENT WITH HOURS
- Doing slideshow art (and failing) (6 hours)
- Digitizing slideshow art (5 hours)
- Meeting (2 hours)
WORKFLOW EXAMPLES
Here are the slideshows for the Dash and the Xray mementos
POSITIVE OUTCOMES
- The slideshows came out wonderfully
- People could easily understand them
NEGATIVE OUTCOMES
- I am still behind, the power outage screwed me over.







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