WEEKLY NARRATIVE
Spent this weekend testing and seeing in what ways the game is broken. Added to the bug list, every opportunity I could get. During the week, I was busy with other assignments, and had some family obligations during the weekend so I did not have as much time as I would like.
CONTENT WITH HOURS
- Quality Assurance/Task Review (7 Hours)
WORKFLOW EXAMPLES
POSITIVE OUTCOMES
- Got a list of major bugs
- Things got reviewed
NEGATIVE OUTCOMES
- P4 issues (not allowing prefabs to change) (https://issuetracker.unity3d.com/issues/aspectratiofitter-modifications-dot-empty-error-after-creating-object-from-prefab-which-has-aspect-ratio-fitter-attached)
- Had to go home for the weekend so not enough time as I would like to work on things
NEXT TASKS
Whatever gets assigned to me on the Trello (new features, fixing bugs, or testing different implementations).Review code and features.

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