Sunday, March 4, 2018

Trung Tin Pham | Week 8: Bugs Galore



WEEKLY NARRATIVE


Spent this weekend testing and seeing in what ways the game is broken. Added to the bug list, every opportunity I could get. During the week, I was busy with other assignments, and had some family obligations during the weekend so I did not have as much time as I would like.
CONTENT WITH HOURS
  • Quality Assurance/Task Review (7 Hours)

WORKFLOW EXAMPLES

Trello was helpful in assigning tasks and seeing what tasks I had to do/review.


POSITIVE OUTCOMES

  • Got a list of major bugs 
  • Things got reviewed

NEGATIVE OUTCOMES
  • P4 issues (not allowing prefabs to change) (https://issuetracker.unity3d.com/issues/aspectratiofitter-modifications-dot-empty-error-after-creating-object-from-prefab-which-has-aspect-ratio-fitter-attached) 
  • Had to go home for the weekend so not enough time as I would like to work on things


NEXT TASKS

Whatever gets assigned to me on the Trello (new features, fixing bugs, or testing different implementations). 
Review code and features.

TOTAL HOURS LOGGED THIS WEEK: 7 hours


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