WEEKLY NARRATIVE
This week had a decent push. We were able to get four levels in and design a couple more.CONTENT WITH HOURS
- Game meeting and prep (2 hours)
- Task Org (1 hours)
- Model of scanner enemy (1 hour)
- Weight painting and rigging (2 hours)
- Remodel of REM (2 hours)
POSITIVE OUTCOMES
- Three Levels in Game
- Mocap Complete
- UI update
- Zak... His organization and attention to detail on small working things allows me to look at big picture movement.
NEGATIVE OUTCOMES
- Sometime school gets in the way
- People need to be micromanaged sometimes.
NEXT TASKS
Implement new levelsNew Character models in game
New Mocap In game
Return memento level
Juice




No comments:
Post a Comment