WEEKLY NARRATIVE
This week i modeled our final levels that will be put into the final build of the game.
CONTENT WITH HOURS
- Wall tutorial (2 hr)
- Pre hero room (2 hr)
- Hero room (1 hr)
POSITIVE OUTCOMES
- Got the final levels completed
NEGATIVE OUTCOMES
- Nothing negative really
POST MORTEM
For this term over all i felt like i did a decent amount of work. I didn't do a ton of work of stuff that i wanted to but that's ok. At the beginning of the term i started out modeling mall environmental pieces to be put into our levels. As the term went on floor plans started being completed and my attention was shifted from environmental models to level design models. The 1st level i modeled took me roughly 5 hours to complete but as i created more and more levels the time it took me to create each level got faster. Eventually me and Eric created a better system of communication when it came to fixing issues that may have came up during the transfer of the level from maya to unity. Overall i am satisfied with the work I'v created and even though i didn't get to do exactly what i wanted to do i improved at the task i was given.
NEXT TASKS
Help with any other task that need to be done. Model any new levels that we might have time to implement
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