Sunday, January 21, 2018

Eric Lee | PPJ Week 2 : I did something, also cats





WEEKLY NARRATIVE
Let's see, this week I pretty much did nothing else but meetings and test.
This week I started with the design and programming meeting.
In the programming meeting, we divided our work load. While everyone who was a new programmer were paired together with an old programmer member, I was tasked to import the game from 2017.1 to 2017.3
So, a lot of hours testing, finding bugs and reporting them.
Corwing created a bug excel sheet in which we both added bugs.
Then more meetings and builds.

CONTENT WITH HOURS

  • Level design meeting (4 hours)
  • Programming meeting (1h 3min)
  • Import and test 2017.3 (5 hours)
  • Build (30 minutes)



WORKFLOW

Folder structure of builds.                                         Error logs on build

Bug on one of the enemies. It's not moving


Positive outcome

  • Finally saw how the game was supposed to look like in the editor.
  • We changed from 2017.1 to 2017.3
  • Builds were succesful


Negative outcome

  • I can't test Mac build because I don't have a mac.
  • I missed the main group meeting because of another event.


Next Tasks
No news on more work load, but I am open to whatever it's needed.

Total hours: 11 hours

Tags
#{Eric Lee}
#{Week 2}
#{Programming}
#{Sleeping}

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