Joe Lipinski | Week 7: MUZAK!
WEEKLY NARRATIVE
This week I FINALLY got to put in the other audio loop that we have for the game. I added an audio source to Rem and then created a script to turn off that component. Essentially when Rem walks into a safe room or an area with a memento. The faster audio loop while be disabled allowing for the slower loop to be played. Basically, the script I wrote checks to see if it's hit a specific box collider, then the faster loop is disabled.CONTENT WITH HOURS
- Music past safe room (3 hours)
POSITIVE OUTCOMES
- I understood how to implement my task and did so easily
NEGATIVE OUTCOMES
- None. Smooth sailing this week.
NEXT TASKS
Next tasks will be decided tomorrow. Looking forward to whatever it brings.
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