Sunday, February 25, 2018

Multifloor Liberry


WEEKLY NARRATIVE


This week I worked on a three floor design for the library. I tried to incorporate a lot of ideas in this design such as pits, x-ray challenges, dash challenges, and shortcuts. Although we've used pits in the dash and x-ray levels, this design finally uses verticality as a challenge. In this design I wanted to avoid the rectilinearity I had in the xray-level, so most edges are diagonal and includes a spiraling staircase. 

I also created a couple new vector art infographics for showing the new wall mechanic and footsteps mechanic. This is used in the new Sell Presentaiton.  

CONTENT WITH HOURS

  • Designed library level (3 hours)
  • Measuring The Floorplan (1 hour)
  • Team meeting (1 hour)
  • Created Infographics (1 hour)


WORKFLOW EXAMPLES






Library Level Design


POSITIVE OUTCOMES

  • A Level that is finally not a tutorial that is meant to be difficult. 
  • Way faster on designing, implementing, and testing this new level

NEGATIVE OUTCOMES

  • I was very inspired to do some shader work this week and never got to it.


NEXT TASKS


Next week I am working on the tutorial for the footsteps.

TOTAL HOURS LOGGED THIS WEEK: 6 hours

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