Sunday, February 25, 2018

Mike Moore | Week 7: Models, Motion, Military, meh!!!



WEEKLY NARRATIVE

The Military....story of my life. I was absent most of Thursday - Sunday due to Military service. Luckily we have some great folks who could step up. This week we were able to fix issues in the initial build (with 3 levels). We were able to implement a couple more levels this week... go ahead and playtest. We did have some mocap problems though. 


CONTENT WITH HOURS

  • Game meeting and prep (1 hours)
  • Task Org ( 1 hours)
  • ReModel of Rem (4 hours)
  • Model of scanner enemy (2 hour)
  • Weight painting and rigging (2 hours)




POSITIVE OUTCOMES

  • New Rem is more realistic
  • New enemy is modeled
  • Game is playable and expanding


NEGATIVE OUTCOMES

  • Mocap issues
  • I was absent for a majority of the week due to military requirements. 


NEXT TASKS

Implement new levels
Implement new models
Implement new animations
Doctor up walls for aesthetic
Think juice



TOTAL HOURS LOGGED THIS WEEK: 10 hours


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